Syberia - The World Before - Piano System Puzzle

This part represents the miniature model of the musical square. It is incorporated into the mecanical piano and serves as a dashboard to know if all the automatons in the square are in working order.

This part represents the miniature model of the musical square. It is incorporated into the mecanical piano and serves as a dashboard to know if all the automatons in the square are in working order.

The left part of the piano has a wheel similar to a mechanism of Syberia 1, a "hamster wheel" with a dynamo principle.

The left part of the piano has a wheel similar to a mechanism of Syberia 1, a "hamster wheel" with a dynamo principle.

Sketch of the general view of the piano. The idea was to incorporate all the mechanical needs of the game design while recalling iconic elements of Syberia such as the desk of the rectors of the academy of Barrockstadt, or the cocktails piano of Aralbad.

Sketch of the general view of the piano. The idea was to incorporate all the mechanical needs of the game design while recalling iconic elements of Syberia such as the desk of the rectors of the academy of Barrockstadt, or the cocktails piano of Aralbad.

The implementation of the piano on the kiosk of the music square.

The implementation of the piano on the kiosk of the music square.

There are many mechanical boxes (4 not counting the one connected to the generator in the clock tower) used to activate the automatic musicians.

There are many mechanical boxes (4 not counting the one connected to the generator in the clock tower) used to activate the automatic musicians.

This one belongs to the cellist or the trio of violinists, that's why it includes a puzzle reminding the action of tuning a string instrument through various mechanical actions.

This one belongs to the cellist or the trio of violinists, that's why it includes a puzzle reminding the action of tuning a string instrument through various mechanical actions.

The wall box is shared between the contrabassoon automaton and the clarinetist; it is divided in two, each part recalling its wind instrument through mechanisms to be manipulated.

The wall box is shared between the contrabassoon automaton and the clarinetist; it is divided in two, each part recalling its wind instrument through mechanisms to be manipulated.

The control panel of the tower, used to power up all the automatons, once they have been activated by their boxes.

The control panel of the tower, used to power up all the automatons, once they have been activated by their boxes.

The last box is also in the clock tower; it unlocks the latch of the door holding the swan wheel.

The last box is also in the clock tower; it unlocks the latch of the door holding the swan wheel.

Technical drawings of the Piano System Puzzle for the game Syberia - The World Before.